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PREVIEW.GOB
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cog_nub_keyline.cog
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Text File
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1999-11-15
|
2KB
|
97 lines
# Jones 3D Cog Script
#
# nub_KeyLine
#
# [SXC] [TL]
#
# (C) 1999 LucasArts Entertainment Co. All Rights Reserved
#
# ========================================================================================
symbols
message startup
message entered
message taken
message pulse
message exited
sound keyline
thing entersector
thing key
vector playervec local
thing player0 local
float playery=0 local
float playerx=0 local
int check=0 local
int keytaken=0 local
end
# ========================================================================================
code
startup:
player0 = GetLocalPlayerThing();
return;
# ........................................................................................
entered:
if (GetSenderRef() == entersector)
{
SetPulse(0.5);
}
return;
# ........................................................................................
exited:
if (GetSenderRef() == entersector)
{
SetPulse(0);
}
return;
# ........................................................................................
pulse:
if (GetCurFrame(key) == 1)
{
if ((check == 0) && (keytaken == 0))
{
playervec = GetThingLVec(player0);
playery = VectorY(playervec);
playerx = VectorX(playervec);
if ((playerx > 0) && ((playery > -0.7) && (playery < 0.7)))
{
check = 1;
PlayVoice(player0, keyline, 1.0, 0);
SetPulse(0);
}
}
}
return;
# ........................................................................................
taken:
if (GetSenderRef() == key)
{
keytaken = 1;
}
return;
# ........................................................................................
end